Featuring over 74,000 lines of dialogue.
Divinity: Original Sin II is getting English voice acting ahead of its full release on September 14, developer Larian Studios announced.
The game’s entire cast of roughly 1200 characters and creatures will be fully voiced, with more than 74,000 lines of dialogue and over 1 million words. This massive undertaking, which Larian Studios previously said would be too difficult to pull off, required the help of roughly 80 different voice actors.
Five of the actors are Harry Hadden-Paton (Dragon Age: Inquisition) as the Red Prince, a heroic lizard exiled from his own empire; Alec Newman (Battlefield 1) as a rebel-turned-pirate named Beast; Tamaryn Payne (Game of Thrones: A Telltale Game Series) as Lohse, a star musician; Alix Wilton Regan (Dragon Age: Inquisition) as the elven assassin Sebille; and Chris Finney (Mass Effect: Andromeda) as Ifan ben-Mezd, a mercenary ex-soldier on the run.
Due to the sheer amount of voiced content, Larian Studios notes players will have to go through the game multiple times in order to listen to all of the dialogue and hear every NPC’s story.
Divinity: Original Sin II has been in Early Access on Steam since September 2016, after its successful Kickstart campaign in 2015, and has been receiving regular updates ever since.
Larian is “doubling down on deep roleplaying” with the sequel. In fact, Divinity: Original Sin II will feature a mode where you can create your own tabletop RPG campaigns.
Alex Gilyadov is a freelance writer for IGN. You can follow him on Twitter.